Sketch #1: "Flow" // A GPU-Accelerated flow field
"Flow" is a generative art piece utilising GPU computing to create a dynamic, real-time particle system with a persistence effect, capturing fluid motion and continuity.
This piece utilises a custom noise texture composed of multiple noise functions, intricately combined to generate directional flow for the particles. The texture is recalculated with each load, ensuring a unique, unpredictable behaviour every time