Work in Progress
2D particles
- WebGL Flow Fields "Flow" is a generative art piece utilising GPU computing to create a dynamic, real-time particle system with a persistence effect, capturing fluid motion and continuity. Understory "Understory" is a generative art piece inspired by the lush, intricate layers of the forest floor. Using GPU acceleration, this sketch brings to life the organic patterns of moss, leaves, and hidden textures, creating a real-time visual journey through the vibrant ecosystem beneath the canopy. Obfuscate "Obfuscate" is a generative art piece that immerses viewers in a dynamic particle field, enhanced by a persistence effect and bold, striking colours. Layers of pixelated overlays and shifting cells distort the composition, creating an intricate and deliberately unclear visual experience that balances complexity and intrigue.
Webcam
- Tubes Instanced tube geometries, drawn on the GPU, which are reactive to vertical hand placement Whirlpool A water insprired texture, created with layered noise functions. Whirlpool shapes disrupt the noise, which are controlled by hand placement. Molten A molten like shape connects hand placement. Move your hands to see the shape evolve.
Info
This is a collection of experiments and ideas in the making — playful sketches that explore generative art, GPU-powered visuals, dynamic patterns, and interaction.
Each piece is unfinished by design, meant to feel like an artist's sketchbook, where ideas are explored and take shape.